A New Challenge [Minor Circuit] | Super Punch-Out!! Round 1
13
March

A New Challenge [Minor Circuit] | Super Punch-Out!! Round 1

By Stevie Adams / in , , , , , , , , , , , , , , , , /

I have a license to use Nintendo’s content in this video through the Nintendo Creators Program. This video is not sponsored or endorsed by Nintendo, but any advertising revenue from this video will be shared with Nintendo.


CGR Undertow – KNOCKOUT KINGS 2000 review for Nintendo 64
11
March

CGR Undertow – KNOCKOUT KINGS 2000 review for Nintendo 64

By Stevie Adams / in , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , /

Say what you will, but for my money, there is not a sport that translate to videogames better than boxing. Maybe because the concept of the sport is so simple, just two opponents fighting it out. Boxing just simply works on all consoles, even the N64 with Knockout Kings 2000. Knockout Kings delivers some absolutely […]


Penny-Punching Princess Review (Nintendo Switch + PS Vita) | The BEST kind of Pay to Win?

By Stevie Adams / in , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , /

Penny Punching Princess is set in a world that’s filled to the brim with monsters, dragons, skeleton people, you know, typical rpg stuff. The major thing that sets it apart, though, is the dynamic between them. You’d think that with monsters like these only the strongest survive and you’d be right UNTIL a hero came […]


Secrets of the N64 Transfer Pak | Punching Weight [SSFF]
16
February

Secrets of the N64 Transfer Pak | Punching Weight [SSFF]

By Stevie Adams / in , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , /

The Nintendo 64 Transfer Pak. Best known as that thing that came with Pokémon Stadium, its usefulness outside of that was pretty thin, but this is classic Nintendo, really! I think the thing we forget when we talk about Nintendo and their various wacky peripherals is that Nintendo was first and foremost a toy company. […]


Horror on the Go | Punching Weight Ep 10 [SSFF]
10
February

Horror on the Go | Punching Weight Ep 10 [SSFF]

By Stevie Adams / in , , , , , , , , , , , , , , , , , , , , , , , , , , /

It’s time to get ready for Halloween! It’s time to sit down once again with your favourite spooky games, but, we understand. You got stuff to do! Decorations to buy, costumes to plan, lanterns to jack-o, how does one even find time for spooky games? Well you’re in the right place, friend, because this is […]


When Did Luigi Become Nintendo’s Punching Bag?

By Stevie Adams / in , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , /

*Luigi Screaming* Luigi is dead. Or maybe the correct word is pseudo-murdered. The point is Nintendo has no qualms about the other Mario Bro getting his soul harvested for no greater purpose than a Super Smash Bros. character reveal. Which makes us wonder: When Did Luigi Become Nintendo’s Punching Bag? And why? Luigi hasn’t always […]


Grand Theft Auto vs. Driver: Handheld Wars | Punching Weight Ep 8 | [SSFF]
08
February

Grand Theft Auto vs. Driver: Handheld Wars | Punching Weight Ep 8 | [SSFF]

By Stevie Adams / in , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , /

Grand Theft Auto versus Driver! Well, I don’t think anyone’s having this debate anymore. GTA thoroughly smashed Driver in the home console market, but on the handheld battlefield, things were quite different. You wouldn’t believe what was being carried out in the name of Driver on the Game Boy Color, Game Boy Advance, and DS. […]


I Can’t Believe It’s GameBoy Advance 3D! | Punching Weight [SSFF]
20
January

I Can’t Believe It’s GameBoy Advance 3D! | Punching Weight [SSFF]

By Stevie Adams / in , , , , , , , , , , , , , , , , , , , /

Here at Stop Skeletons From Fighting, we like it weird. Good games are great, we like those too, but video game oddities are more fascinating. These irresistible oddballs are often the product of wild, perhaps reckless ambition, making them perfect for a show we call Punching Weight, a celebration of the weird, ambitious, or unnecessary. […]


BIG BOI PUNCHES | Arms w/ Mark
12
January

BIG BOI PUNCHES | Arms w/ Mark

By Stevie Adams / in , , , , , , , , , , , , , , , , , , , /

Ethan: mmm Mark: Yes! aw *both laugh* M: * while laughing* Sorry I got excited for a second *keeps laughing* E: *while laughing* For what? M: For her.. I was just like, YEESSS! M: I thought it assigned it, and y’know I thought fate smiled on me and it was just like ” oh this […]


Street Fighter Game Boy Ports | Punching Weight [SSFF]
11
January

Street Fighter Game Boy Ports | Punching Weight [SSFF]

By Stevie Adams / in , , , , , , , , , , , , , , , , , , , , /

It’s time we talk fighting games here on Punching Weight! Now, you’d think a show with the word “punching” in the title would cover fighting games a little more often, but this is a celebration of the weird, ambitious and unnecessary games across all genres, and since this is the first time we’re talkin’ fighting […]